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- Newsgroups: comp.sys.amiga.misc
- Path: cix.compulink.co.uk!usenet
- From: jralph@cix.compulink.co.uk ("Jolyon Ralph")
- Subject: Re: Walker = 1970's 8-Track Player
- Message-ID: <DoKtxy.A2B@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <4imtue$7ok@serpens.rhein.de>
- Date: Wed, 20 Mar 1996 17:29:58 GMT
- X-News-Software: Ameol32
-
- > >design for the new AT1200 had broken the Amiga's own rules (as stated
- > in >the hardware reference manual) for low-level disk access (which
- > like it >or not ARE documented as part of the Amiga architecture).
- >
- > This is incorrect.
-
- I'm afraid it's very true.
-
- Here is a quote from Mick Tinker, who designed the patch to fix the
- problem for Amiga Technologies UK....
- > The original C= floppy drive had a RDY (ready) signal which basically
- > says that the floppy motor is up to speed. This is rather handy as the
- > floppy will allow reading and writing even if the motor is below speed.
- > Obviously this is only relevant on initial access after the motor has
- > been started.
- >
- > All the modern (ie. those that plug into PC's) floppy drives have the
- > RDY signal missing. The specification says 0.5s is the maximum spin up
- > time. The Amiga OS is fairly reasonable about this and has a delay of
- > around 0.42s which is near enough to the specification and it will
- > re-read if a read fails (although its a bit sad if it writes too
- > quickly). Most games followed the C= guide line of loop until RDY is
- > asserted, this means that they will read immediately the motor is
- > turned on. The data they get back when checking the protection or
- > loading a program is corrupt and at least 50% of games will not bother
- > to re-read.
-
- Jolyon
-